Battle Commands

Command Combat Rules
In combat there are 5 Commands: Verbal Attack, Stab, Brace, Hidden Weapon, and Ultimate.
The opponent uses these same 5 Commands, and everything below applies to both sides.
Determining Who Acts First
- Stab
Higher priority than Verbal Attack
It can fail, but even a failed Stab interrupts the opponent's Verbal Attack - Hidden Weapon
Higher priority than Verbal Attack and Stab
It can fail; if it fails, the opponent's Verbal Attack or Stab still goes through - Verbal Attack
Higher priority than Brace and Ultimate
On success, it lowers the opponent's Ultimate Hit Rate and greatly reduces their damage
When two Verbal Attacks clash there is no priority difference; the one with higher Mouth Power wins - Ultimate
Higher priority than Stab and Hidden Weapon
Always succeeds except against Verbal Attack
Each Command's Qi gain is affected by "Temperament". See the Character Status section for details.
Verbal Attack
On success, drains the opponent's Qi (Mouth Power affects the drain range: 4-13; it works even if the opponent has 0 Qi)It also makes the opponent check against "Cultivation" to see if they become Enraged.
While Enraged, they can only Stab; if they lack the Qi to Stab, they idle that Round, recover 15 Qi, and suffer Exhaustion.


- Cultivation affects Anger chance:
Crazy—Irritable—Moderate—Composed—Gentleman
High chance————————Low chance
Stab
An ordinary attack, but on success it may inflict Timidity depending on "Temperament".
- Temperament affects Timidity chance:
Coward—Cautious—Moderate—Brave—Reckless
High chance————————No Timidity
Brace
Defense: reduces damage and recovers Qi based on "Temperament". See the Character Status section for details.Even when Bracing, there is still a chance to Dodge attacks.
Hidden Weapon
A Hidden Weapon hit also builds up Blood Poison and Nerve Poison. See the Character Status section for details.
The side hit by a Hidden Weapon gains either "Head-On" or "Beware of Hidden Weapons" for 1 Round, depending on "Temperament".- Head-On: Stab cannot be stopped by Hidden Weapons
Temperament "Reckless" or "Brave": being hit by a Hidden Weapon grants "Head-On"
Anyone with "Anger": being hit by a Hidden Weapon grants "Head-On" - Beware of Hidden Weapons: chance to block Hidden Weapon attacks; when it triggers, the hit counts as a Hidden Weapon hit but deals 0 damage
Temperament "Moderate", "Cautious", or "Coward": being hit by a Hidden Weapon grants "Beware of Hidden Weapons LV1-3"
If you already have the "Foolhardy" Skill, being hit by a Hidden Weapon no longer grants "Beware of Hidden Weapons".
Ultimate
Depending on Qi and status, you reach Realm One, Two, or Three.Realm Level affects damage, Damage Reduction, Special Skill activation, and Ultimate clashes.
