Escape from Qingcheng
Event Time
• Late Nov Year 2.
Event Flow
Everyone Regroups
When
Follows the or
event
Regroup with Ye Yunshang, Tang Fang, and the others.
Travel on the world map.
Proceed to the "Visiting Old Grounds" stage.
Visiting Old Grounds
When
Follows the "Everyone Regroups" stage
Ye Yunshang is carsick and about to throw up. Whether you brought medicinal herbs triggers Destiny:
(Cap 30, Worldliness deduction, Skill Level x10 bonus)
<60 No:
• Dialogue variation.
≥60 Yes:
• Dialogue variation.
• Morality≥40: Dialogue variation.
"Medicine" Level≥2: Dialogue variation.
Cultivation≤40: Dialogue variation.
Combined check:
• If Cultivation<40: Mood−30.
• If Cultivation≥40 and Mood≥40: Mood−20.
• If Cultivation≥40 and Mood<40: Mood−10.
Morality≤40: Dialogue variation.
Cultivation≥60 and Beloved is Ye Yunshang: Ye Yunshang Affinity+2.
The Lingnan Female Disciple's countermeasure triggers a choice:
"Return to the Tang Clan": Temperament−1, Worldliness−1.
"Go kill her": Cultivation−2, Worldliness−2, Scholarship−1, Ye Yunshang Affinity+1.
Check "Scholarship+Cooking":
• Scholarship+Cooking≥80: Dialogue variation, Ye Yunshang Affinity+2.
• Scholarship+Cooking<80: Dialogue variation, Mouth Power check:
• Mouth Power≥30: Dialogue variation, and another variation if Beloved is Ye Yunshang.
• Mouth Power<30: Dialogue variation.
Proceed to the "Night Watch" stage (first night).
Night Watch
When
Follows the "Visiting Old Grounds" or
"Yunshang's Night Talk" stage
Camping in the wild, Zhao Huo keeping watch illustration.
Night watchman selection triggers Destiny (Cap 50, Cohesion 1/2 bonus):
<80 Of course it's you:
• Mood−10, Contribution+10.
• Mood<20: Stamina−1.
≥80 Fair rotation:
• Dialogue variation.
The night watch illustration is shown, and one of the following stages is entered at random:
• "Wolf Pack Encounter" stage, probability weight 30.
• "Mountain Bandit Encounter" stage, probability weight 30.
• "Haunting in the Woods" stage, probability weight 10, +30 more if Temperament<40.
• "A Quiet Night" stage, probability weight 30.
After the random stage, proceed to the following stage:
• If first night: proceed to the "Yunshang's Night Talk" stage.
• If second night: proceed to the "Roadblock Encounter" stage.
Wolf Pack Encounter
When
Follows the "Night Watch" stage
Triggers "Duel with the Wolf Pack":
• Round 3: Ally gains support "Tang Fang" and "Tang Clan Disciple" x2.
Duel result check:
• Victory: Martial Points+2, Silver Taels+500.
• Defeat: Enter .
Proceed to the "Yunshang's Night Talk" (first night) or "Roadblock Encounter" (second night) stage.
Mountain Bandit Encounter
When
Follows the "Night Watch" stage
Mood−5.
Triggers "Duel with the Mountain Bandits":
• Round 3: Ally gains support "Tang Fang" and "Tang Clan Disciple" x2.
Duel result check:
• Victory: Martial Points+4.
• Defeat: Enter .
Proceed to the "Yunshang's Night Talk" (first night) or "Roadblock Encounter" (second night) stage.
Haunting in the Woods
When
Follows the "Night Watch" stage
The type of haunting is decided at random:
• About 20% chance: Xiahou Lan illustration is shown, Mood−25, Change of Heart+4.
• About 80% chance: An illustration is shown, Mood−25.
Proceed to the "Yunshang's Night Talk" (first night) or "Roadblock Encounter" (second night) stage.
A Quiet Night
When
Follows the "Night Watch" stage
A quiet night.
Proceed to the "Yunshang's Night Talk" (first night) or "Roadblock Encounter" (second night) stage.
Yunshang's Night Talk
When
After the random event of the "Night Watch" stage
and it is the first night
Ye Yunshang comes to talk to you.
Worldliness check:
• Worldliness≤40: Ye Yunshang Affinity+1.
• Worldliness>40: If Ye Yunshang Affinity≥30, Mouth Power+1.
Worldliness≥60: Dialogue variation.
Morality≥40: Dialogue variation.
Beloved is Ye Yunshang and Mouth Power≥32: Ye Yunshang Affinity+2, Mood+30.
Ye Yunshang Affinity+1.
The next day, travel on the world map and proceed to the "Night Watch" stage (second night).
Roadblock Encounter
When
After the random event of the "Night Watch" stage,
and it is the second night
Temperament check:
• Temperament≤40: Contribution+10.
• Temperament>40: Dialogue variation.
A roadblock appears; the enemy's identity triggers Destiny (Cap 99):
<33 Ordinary Mountain Bandit: Proceed to the "Mountain Bandit Roadblock" stage.
<66 Immortal Maiden: Proceed to the "Wood Immortal Maiden's Roadblock" stage.
≥66 Wrath of the Forest: Proceed to the "Beast Roadblock" stage.
Mountain Bandit Roadblock
When
Follows "Roadblock Encounter"
and 【<33 Ordinary Mountain Bandit】
Temperament≤40: Dialogue variation.
Triggers battle "Fight the Mountain Bandits".
• Battle ends: Martial Points+4, Reputation+1.
Proceed to the "Fellow Disciples' Rebellion" stage.
Immortal Maiden's Roadblock
When
Follows "Roadblock Encounter"
and 【<66 Immortal Maiden】
Worldliness check:
• Worldliness<60: Dialogue variation.
• Worldliness≥60: Set "Provoked the Immortal Maiden".
Triggers "Duel with Wood Immortal Maiden":
• Round 1: If Provoked the Immortal Maiden, Enemy starts in Anger status, Qi+20.
• Round 5: If Reinforcements, Ally gains support "Tang Fang" and "Tang Clan Disciple" x2.
• After Round 5: If Enemy HP≤30%, the battle automatically ends in a draw.
• Round 9: The battle automatically ends in a draw.
Duel result check:
Victory:
• Martial Points+5, Reputation+1, Six Great Sects and Nangong Family Affinity−1.
• If Reinforcements: Dialogue variation.
Draw:
• Cultivation check:
• Cultivation<60: Dialogue variation.
• Cultivation≥60: Worldliness−1.
• Another Cultivation check:
• Cultivation<60: Internal Force+1, Poison Resistance+1, Paralysis Resistance+1.
• Cultivation≥60: Internal Force+3.
• If Reinforcements: Dialogue variation.
Defeat:
• Enter .
Set "Met Wood Immortal Maiden on the Way Back from Qingcheng".
Proceed to the "Fellow Disciples' Rebellion" stage.
Beast Roadblock
When
Follows "Roadblock Encounter"
and 【≥66 Wrath of the Forest】
Scholarship check:
• Scholarship≥20: Dialogue variation.
• Scholarship<20: Temperament−2, Temperament check:
• Temperament<60: Set "Terrified".
• Temperament≥60: Set "Afraid".
Triggers "Duel with the Wild Boar":
• Enemy support "Parrot", can block one Hidden Weapon.
• Round 1: If Terrified, Ally gains Timidity, Qi−10.
• Round 1: If Afraid, Ally gains Timidity.
• First Hidden Weapon hit sets "Killed the Parrot".
Duel result check:
Defeat:
• Enter .
Victory:
• Check Killed the Parrot:
• If Killed the Parrot: Martial Points+2, Morality−1.
• If not Killed the Parrot: Dialogue variation.
• Scholarship check:
• If Scholarship≥20: Dialogue variation.
• If Scholarship<20: Dialogue variation, and another variation if Killed the Parrot.
Proceed to the "Fellow Disciples' Rebellion" stage.
Fellow Disciples' Rebellion
When
Follows the above three stages
Your thoughts on the Tang Clan trigger Destiny:
(Cap 20, Mood bonus, Cohesion 1/2 bonus, Morality bonus)
<30 Bitter Memories:
• An illustration is shown.
<80 Bittersweet:
• Story variation based on the Tang Clan Senior Brother with the highest Affinity:
• Eldest Senior Brother.
• Second Senior Brother.
• Third Senior Brother.
• Fourth Senior Brother.
≥66 Very Grateful
• Morality+1, *Tang Zhongling Affinity+1, *Tang Zheng Affinity+1, *Tang Sheng+1
Cultivation≥60: Dialogue variation.
Morality≤40: Dialogue variation.
The supplicant is incited to rebel, triggering "Duel with the Tang Clan Disciple":
• Ally support "Tang Clan Disciple", Enemy support "Tang Clan Disciple".
Duel result check:
Defeat:
• Enter .
Victory:
• Martial Points+5, Mood−50, Sect Assets+200.
• Worldliness<60: Dialogue variation.
Proceed to the "At the Foot of Meishan" stage
At the Foot of Meishan
When
Follows the "Fellow Disciples' Rebellion" stage
Travel on the world map.
Temperament<60: Dialogue variation.
Proceed to the "Return to the Tang Clan" stage.
Return to the Tang Clan
When
Follows the "At the Foot of Meishan" stage
Triggers the Topic menu:
Other "Wash Up":
• Story of being unable to wash away the smell of blood.
• Return to the Topic menu.
Other "Sleep":
• Set "Tried to Sleep".
• Morality≥60: Dialogue variation.
• Return to the Topic menu.
Leave "Go Out for a Walk":
• Unlocking this option requires Tried to Sleep.
• Morality≥60: Dialogue variation.
• Temperament≤40: Dialogue variation.
• Mood+40.
• Action Count−2.
• Tang Moling Affinity check:
• If Tang Moling Affinity<30: Dialogue variation.
• If Tang Moling Affinity≥30: Beloved check:
• Beloved is Tang Moling: Mood+40.
• Beloved is not Tang Moling: Change of Heart+3.
• Set "Zhao Huo is at the Tang Clan", set "Ye Yunzhou is not at the Tang Clan".
• Event ends, return to Tang Clan Daily Life commands.