Sparring with Fire Lightning
Event Set
- This event is part of the Crane Cliff Event Set.
Event Timing
- Earliest: Late Mar Year 2.
Event Content
Sparring with Fire Lightning
When
- Does not meet the conditions of
- Triggered by selecting the Crane Cliff command
Check :
Fire Lightning Injured:
• Show illustration.
• Mood−10.
• Clear Fire Lightning Injured.
• Event ends; return to .
Fire Lightning Not Injured:
• Randomly enter one of the following duel stages; see the trigger conditions for probability weights.
• All duel events are much the same; their common points are listed below:
1. Opponent: Fire Lightning.
2. Enemy status: "Flying", "Sharp Beak", "Fire Lightning Enhancement".
3. Round 7: the duel ends in a draw and the battle ends.
4. After every duel, proceed to the stage.
Fire Lightning Silent
When
Probability weight:
• Base: 10
Differences from the common duel script:
• None.
Fire Lightning Friendly
When
Probability weight:
• Base: 10
• Sparring with Fire Lightning≥1: +10
Differences from the common duel script:
• Ally gains the "Shock" status.
Fire Lightning Armed
When
Probability weight:
• Base: 10
• Sparring with Fire Lightning≥1: +10
• Sparring with Fire Lightning≥2: +10
Differences from the common duel script:
• Enemy gains the "Claw Blade" status.
Fire Lightning Ambush
When
Probability weight:
• Base: 10
• Sparring with Fire Lightning≥1: +10
• Sparring with Fire Lightning≥2: +30
Differences from the common duel script:
• Enemy gains the "Claw Blade" and "Swift Raid" statuses.
Fire Lightning Brings Help
When
Probability weight:
• Base: 10
• Sparring with Fire Lightning≥1: +10
• Sparring with Fire Lightning≥2: +30
Differences from the common duel script:
• Ally gains the support "Crane Hero".
Duel Result
When
Continues from the duel stages above
Duel result check:
Victory:
• Morality−1, Cultivation−2, Martial Points+2, Yu Xiaomei Affinity−2.
• Set "Fire Lightning Injured".
• Set "Sparring with Fire Lightning"+1.
Draw:
• Mood−10, Martial Points+2.
• Set "Sparring with Fire Lightning"+1.
Defeat:
• Enter .
Event ends; return to .